Init: +4. Senses: darkvision 60 ft.; Perception +2. Ac: 22, touch 15, flat-footed 18 (+6 armor, +4 Dex, +1 natural, +1 size).
Hp: 30 (4d10+4).
Fortitude: +4. Reflex: +5. Will: +1 (+1 vs. fear). Defensive Abilities: bravery +1. Weaknesses: light sensitivity.
Speed: 30 ft.. Melee: mwk rapier +11 (1d4+2/18-20). Ranged: mwk light crossbow +10 (1d6/19-20). Strength: 10. Dexterity: 18. Constitution: 10. Intelligence: 13. Wisdom: 10. Charisma: 8.
Base Attack: +4. Cmb: +3 (+5 dirty trick). Cmd: 17 (19 vs. dirty trick).
Feats: Combat Expertise, Improved Dirty Trick, Weapon Finesse, Weapon Focus (rapier), Weapon Specialization (rapier).
Skills: Craft (trapmaking) +3, Intimidate +6, Knowledge (dungeoneering) +8, Perception +2, Profession (miner) +2, Stealth +13.
Languages: Common, Draconic. Special Qualities: armor training 1, crafty. Combat Gear: elixir of fire breath, potion of cure moderate wounds. Other Gear: mwk breastplate, mwk light crossbow with 10 bolts, mwk rapier.